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    Graph Theory for Programmers - Algorithms for Processing Trees - 图书

    2000
    导演:Victor N·Kasyanov
    This introductory book treats algorithmic graph theory specifically for programmers. It explores some key ideas and basic algorithms in this large and rapidly growing field, and contains high-level and language-independent descriptions of methods and algorithms on trees, the most important type of graphs in programming and informatics. Readers are assumed to be familiar wi...(展开全部)
    Graph Theory for Programmers - Algorithms for Processing Trees
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    Category Theory for Programmers - 图书

    2018
    导演:Bartosz Milewski
    Category Theory is one of the most abstract branches of mathematics. It is usually taught to graduate students after they have mastered several other branches of mathematics, like algebra, topology, and group theory. It might therefore come as a shock that the basic concepts of category theory can be explained in relatively simple terms to anybody with some experience in progra...(展开全部)
    Category Theory for Programmers
    搜索《Category Theory for Programmers》
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    Algorithms for Image Processing and Computer Vision - 图书

    2010
    导演:Parker, J. R.
    A cookbook of algorithms for common image processing applications Thanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated with the newest of these, including 2D vision methods in content-based searches a...(展开全部)
    Algorithms for Image Processing and Computer Vision
    搜索《Algorithms for Image Processing and Computer Vision》
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    Algorithms for Visual Design Using the Processing Language - 图书

    2009
    导演:Kostas Terzidis
    As the first book to share the necessary algorithms for creating code to experiment with design problems in the processing language, this book offers a series of generic procedures that can function as building blocks and encourages you to then use those building blocks to experiment, explore, and channel your thoughts, ideas, and principles into potential solutions. The book c...(展开全部)
    Algorithms for Visual Design Using the Processing Language
    搜索《Algorithms for Visual Design Using the Processing Language》
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    Algorithms For Interviews - 图书

    2010
    导演:Adnan Aziz
    Algorithms For Interviews
    搜索《Algorithms For Interviews》
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    Algorithms For Interviews - 图书

    2010
    导演:Adnan Aziz
    Algorithms For Interviews
    搜索《Algorithms For Interviews》
    图书

    UML for Java Programmers - 图书

    导演:Robert C. Martin
    The Unified Modeling Language has become the industry standard for the expression of software designs. The Java programming language continues to grow in popularity as the language of choice for the serious application developer. Using UML and Java together would appear to be a natural marriage, one that can produce considerable benefit. However, there are nuances that the seas...(展开全部)
    UML for Java Programmers
    搜索《UML for Java Programmers》
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    Shaders for Game Programmers and Artists: for Game Programmers and Artists - 图书

    2004
    导演:Sebastien St-Laurent
    Book Description "Shaders for Game Programmers and Artists"?the title says it all. This book does something that other shader books don?t. It focuses solely on shaders and their creation. You?ll use ATI?s RenderMonkey platform, giving you an easy-to-use framework for shader development and allowing you to focus your energy on shader development rather than the development of fr...(展开全部)
    Shaders for Game Programmers and Artists: for Game Programmers and Artists
    搜索《Shaders for Game Programmers and Artists: for Game Programmers and Artists》
    图书

    Shaders for Game Programmers and Artists: for Game Programmers and Artists - 图书

    2004
    导演:Sebastien St-Laurent
    Book Description "Shaders for Game Programmers and Artists"?the title says it all. This book does something that other shader books don?t. It focuses solely on shaders and their creation. You?ll use ATI?s RenderMonkey platform, giving you an easy-to-use framework for shader development and allowing you to focus your energy on shader development rather than the development of fr...(展开全部)
    Shaders for Game Programmers and Artists: for Game Programmers and Artists
    搜索《Shaders for Game Programmers and Artists: for Game Programmers and Artists》
    图书

    Elegy for Theory - 图书

    2014
    导演:D·N·Rodowick
    Elegy for Theory
    搜索《Elegy for Theory》
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